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My inner gamer is thrilled that our new microwave (our first!) has a button on it labeled "Chaos Defrost".



( 21 comments — Leave a comment )
Jul. 22nd, 2008 11:02 am (UTC)
my innergeek was so intrguied she googled it and... cccooollll! Chaos Theory in action in the microwave. nifty!
Jul. 22nd, 2008 11:13 am (UTC)
LOL - that's awesome. What's it supposed to mean?
Jul. 22nd, 2008 11:20 am (UTC)
It uses chaos theory for a practical application: it random distributes microwaves when defrosting, resulting in faster overall defrosting. Usually, microwaves end of defrosting from the outside-in, evenly, resulting in cooked exteriors and still-frozen interiors. In theory, this is an improvement on that situation. I haven't used the setting yet since, well, we don't have a freezer yet.

Jul. 22nd, 2008 01:38 pm (UTC)
How exciting!
Jul. 23rd, 2008 11:06 am (UTC)
Oh, wow.. ours has a "Chaos Defrost" button as well, but I always assumed it was just a fancy trademarked term for a rapid defrost mode. I had no idea it referred to chaos theory.
Jul. 22nd, 2008 11:21 am (UTC)
Defrosting chaos sounds like a very bad idea to me.
Jul. 22nd, 2008 11:33 am (UTC)
At what temperature should chaos be stored?
Jul. 22nd, 2008 03:15 pm (UTC)
and for how long? what happens if choas goes off in your freezer?

is it safe to defrost and then re-freeze chaos?
Jul. 22nd, 2008 11:31 am (UTC)
chaos theory FTW!
Jul. 22nd, 2008 11:40 am (UTC)
That's awesome.

What game is that icon from? Omega?
Jul. 22nd, 2008 11:51 am (UTC)
It's from zAngband, a Moria derivative. (In which Chaos is one of the magic flavors.)

Edited at 2008-07-22 11:54 am (UTC)
Jul. 22nd, 2008 12:31 pm (UTC)
See, I would have guessed Hack.
Jul. 22nd, 2008 12:40 pm (UTC)
Same game family of Roguelikes.
Jul. 22nd, 2008 01:09 pm (UTC)
Nah... hack didn't have outdoor bits did it? I presume that's an outdoor setting.
Jul. 22nd, 2008 01:48 pm (UTC)
It has trees, but it's a dungeon. This version has dungeon levels with large lakes and lava levels in bright shades of red, as well as in-tree dungeons - only some of which are Ents or other tree people. And a large outdoors on the surface, of course.

zAngband and uMoria are the only roguelikes I've played. I'm proud to say (for certain levels of pride) that I completed uMoria and killed the Balrog during a long summer in which I was expressly attempting to get bored of being on vacation before starting grad school again.
Jul. 22nd, 2008 02:31 pm (UTC)
I quite liked Moria, I got to the balrog but never killed him, I didn't get far with angband.

I liked Omega best for several reasons:

a) it was quite a "cruel" game in that arbitrary death was never far away.
b) it had variety with town, outdoor and dungeon settings.
c) it had the feeling of an epic quest and a big dangerous world -- for the first hours you have to crawl around the tiny and easy dungeons.
d) it had lots of variety -- some randomly generated dungeons and some "set piece" dungeons with interesting designs.
e) lots of character choice -- join the magic users guild and you get to learn really powerful spells, join the arena fighters guild and you get some good early weapons -- but they're exclusive in complex ways (the mage's guild doesn't want guys who fight in the arena showing up).
f) Weird little "hacks" like an ATM you can break.

Jul. 22nd, 2008 02:04 pm (UTC)
I don't know. I never got past 5 levels before I died. There could have been trees there somewhere.
Jul. 22nd, 2008 02:13 pm (UTC)
The Angband variants have large outdoors on the surface level with lakes, oceans, marshes, woodlands etc., surrounding the starting town. In fact, there are other cities to go explore in addition to the starting town. The countryside is, of course, full of dangerous creatures.
Jul. 22nd, 2008 01:08 pm (UTC)
That was my second guess. :-)

Omega was my favourite of the roguelike games I played though I loved nethack too.
Jul. 22nd, 2008 01:49 pm (UTC)
What made it your favorite?
Jul. 22nd, 2008 09:15 pm (UTC)
That is AWESOME.
( 21 comments — Leave a comment )